Oh, lastly, I also saw a tip about changing short-cut keys for the eraser tool inside 3dc, unfortunately this doesn't work. Is this purely a Huion mistake, or is there any work-around that the devs at 3dc could introduce? ![]() Weight values is recorded on the vertex data of the target mesh. (I've emailed their support to ask if they have any) 0.0: Deep eraser 0.3: Shallow eraser 0.7: Shallow brush 1.0: Deep brush Precautions: Weight paint does not wet only vertex. PS remembers the brush for each tool so i can easily jump back and forth between two tools without having to touch the brush s. I also read on here that previous Huion drivers seemed to work fine with 3d coat, but as another user has mentioned, it is impossible to find older versions of the drivers online. One thing that I really like in Photoshop is that suppose I like using a really small eraser brush for just touching up and a larger brush for painting in the main color. (if you disable the switch brush option, it defaults to eraser only, which is mind numbingly stupid) Either way this is no good for me, I use right click and middle click for my two mouse buttons, so if one of those clicks also switches the brush to an eraser (or vice versa) then this is obviously a no go. Its not necessarily grabbing a brush and having a fine complete sculpt an hour later. I understand one of the fixes described was to enable the switch brush option on the pen, and then simply press it if it ever reverts you back to the eraser. On my desktop there is zBrush, 3DCoat, Mudbox, Blender, 3Ds Max and. It still is acting as though Ignore Back Faces is turned on, when it is 100% not.I've seen the other threads on these forums about Huion products not working well with 3d coat. It definitely seems to be related to how the uv islands are cut up in 3d Coat for some reason.Īll I want is for the eraser to work clean through the mesh parts and not cause weird artifacting and overlapping. Even though parts of the mesh are mirrored, there shouldn't be artifacting happening like this. I am still getting this weird and infuriating eraser artifacting on the mesh. But I can't figure out why? The islands are fully connected in Blender. A set of basic sculpting brushes for 3D coat, a regular clay buildup with built-in smoothing for easy and clean adding/subtracting of clay, 'cracks' for deeper thinner lines like damage or panel lines, hard and soft carve for sharper marking, and an improved trim adaptive that offers more control. ![]() But in 3d coat, the hair strands split into different loops like you showed. I unwrap exclusively in Blender, and in blender the islands are fine, and I haven't changed my unwrapping workflow. I'm not sure why those uv islands are split into different cuts. Enabled Eraser Brush for sculpt layers (. ![]() FillTool (Paint Workspace) + sculpt layers are working correctly. I was wondering if you could also look over it for me? Clone tool for sculpt layers works correctly. I've gotten the mesh I'm actually working on off my work computer. Hi again, thank you for the quick response! How embarrassing that I somehow sent a hair mesh with those weird stretched uvs, not sure what happened there. (I have moved the islands for a better look)Īs islands are overlapped and the model use the same meshes on both sides as hair, if you delete anything on the left side, it is replicated on right side.īut on hair without mirrors, ignore back faces is working as expected (see below L & R sides, only on side was erased) Znamená to lepie sledovanie tvaru alfa, ale aj ostrejie pretínanie seba. Then after that it will be ready to use as a strip or regular alpha. Select an obj model and 3DCoat will open a panel for you to adjust the model. Strips and Alphas can both use obj models as a base for you to use. ![]() Sharp Shape (starý týl): Toto zaiarkavacie políko vám umouje kresli alfa ostrejie (je bliie k starému týlu maby 3DCoat ). Open up 3DCoat, Click on new and Select your PSD file. Brush Options Opens the Brush Options panel. Dissolve: To simulate a raster type eraser, this eraser type affects the strength and thickness of the strokes before actually delete a point. Right-clicking on any unselected Brush alpha invokes a comprehensive list of alpha editing functions. Use this brush when enabling the eraser tool with the fast switch key (Ctrl). And some overlapped islands have cuts on it. Skip eraser: Deaktivuje Erase Layer Brush. Use CTRL or SHIFT to select several brushes, you will see several brushes selected in the preview, these will be used randomly.
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